Mission to Bestine
Jump to navigation
Jump to search
This mission was an attack by a group of Rebels on an Imperial prison near Bestine, Tatooine, with the objective of freeing several valuable Rebel prisoners held inside. It was successful.
Appearances
- File:SWGTCGsmall.jpg Star Wars Galaxies Trading Card Game – Galactic Hunters (Light Side scenario campaign)
Sources
- File:Gal-icon.jpg Star Wars Galaxies™ Trading Card Game: Galactic Hunters on the official Star Wars Galaxies website (content now obsolete; backup link)
Notes and references
- ↑ File:SWGTCGsmall.jpg Star Wars Galaxies Trading Card Game – Galactic Hunters
- ↑ File:SWGTCGsmall.jpg Star Wars Galaxies Trading Card Game – Agents of Deception
- ↑ According to its opening crawl, Star Wars Galaxies was set sometime after Star Wars: Episode IV A New Hope. The only precise time indication in the game was given by the character Ruwan Tokai, who referenced the destruction of the Death Star at the Battle of Yavin as occurring one year earlier, placing the game sometime around 1 ABY. Later, multiple elements confirmed the placement of the game storyline in 1 ABY. First, The Essential Reader's Companion established that the tie-in novel Star Wars Galaxies: The Ruins of Dantooine took place in 1 ABY. Furthermore, the game expansion Star Wars Galaxies: Rage of the Wookiees was set during the Blockade of Kashyyyk, one year after the Battle of Yavin according to The Star Wars Holiday Special. Additionally, the main scenario of The Nightsister's Revenge from the Star Wars Galaxies Trading Card Game was set over a year before the Battle of Hoth (3 ABY), so around 1.5 ABY. Finally, the reference book Strongholds of Resistance placed the events of Star Wars Galaxies's Chapter 9: "The Fury of Exar Kun" one year after the Battle of Yavin. Of note, Galaxies's Chapter 11: "The Battle of Echo Base" introduced the Battle of Hoth in the game. However, the developers were quite clear that this was only intended to be a completely isolated "Star Wars Moment" without any effect on continuity for the rest of the game.