Akila Redmer
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Akila Redmer was the designer and producer of Star Wars for the Nintendo Entertainment System.
Works
Star Wars
Year | Title | Platform | Role |
1991 | Star Wars | NES | Original Game Design, Producer |
Other
Year | Title | Format | Role |
1987 | Maniac Mansion | PC | Production Management |
1988 | Zak McKracken and the Alien Mindbenders | PC | Production Management |
1988 | SkyChase | PC | Documentation, Associate Producer |
1989 | Their Finest Hour | PC | Director of Software Development, Playtesting |
1989 | SimCity | PC | Special Thanks |
1989 | Pipe Dream | PC, Game Boy, NES | Design, Programming, Director of Software Development |
1989 | Indiana Jones and the Last Crusade: The Action Game | PC | US Technical Coordinator |
1990 | Star Control | PC | Playtesting |
1990 | Night Shift | PC | Design |
1990 | Loom | PC | Director of Software Development |
1991 | Secret Weapons of the Luftwaffe | PC | Playtesting |
1991 | RoboSport | PC | Special Thanks |
1992 | Star Control II | PC | Playtesting |
1992 | Falcon 3.0: Operation Fighting Tiger | PC | Executive Director of R&D |
1992 | Defenders of Dynatron City | NES | Executive producer |
1999 | Bionic Commando: Elite Forces | Game Boy Color | Assistant Director |
2000 | Ridge Racer 64 | Nintendo 64 | Director |
2000 | Pokémon Puzzle League | Nintendo 64 | Game Design |
2000 | Crystalis | Game Boy Color | Design Director |
2002 | Blinx: The Time Sweeper | XBox | Thanks |
2002 | Quantum Redshift | XBox | Special Thanks |
2002 | RalliSport Challenge | PC | Assistant Director |
2003 | Midtown Madness 3 | XBox | Special Thanks |
2004 | Rallisport Challenge 2 | XBox | Special Thanks |
2004 | Phantom Dust | XBox | Supervisor (US Development Team) |
2004 | Blinx 2: Masters of Time and Space | XBox | Special Thanks |
2005 | Age of Empires III | PC | MGS Management |
2007 | Fuzion Frenzy 2 | XBox 360 | Special Thanks |
2007 | Blue Dragon | XBox 360 | Executive Producer (Microsoft Game Studios) |
2008 | Lost Odyssey | XBox 360 | Special Thanks |