Hypervelocity gun: Difference between revisions
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{{Weapon | {{Weapon | ||
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|name= | |name=hypervelocity gun | ||
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|type=[[Projectile cannon]] | |type=[[Projectile cannon]] | ||
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|locations= | |locations=[[Bessimir]] | ||
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A '''hypervelocity gun''', sometimes referred as an '''electromagnetic gun''' or '''HV gun''' for short, was a fixed planetary defense weapon used against space-craft such as [[Capital ship/Legends|capital ships]]. | |||
== | ==Bessimer's hypervelocity gun== | ||
[[ | The [[New Republic/Legends|New Republic]] [[New Republic Fifth Fleet|Fifth Fleet]] used a hypervelocity gun on the [[Core Worlds/Legends|Core World]] [[Bessimir]], as a final training exercise for [[Operation Hammerblow]]. | ||
The hypervelocity gun fired bursts of super-accelerated solid [[Slug/Legends|slugs]] at a rate of up to 120 slugs per minute, though | |||
The hypervelocity gun fired bursts of super-accelerated solid [[Slug/Legends|slugs]] at a rate of up to 120 slugs per minute, though rarely for more than ten seconds at a time. To protect the hypervelocity gun against bombardment, it was protected by both [[Ray shield/Legends|ray]] and [[Particle shield/Legends|particle shield]] generators, which were buried underground along with the large power plant used to drive the gun and the generators. | |||
The gun's slugs would penetrate a ship's ray shielding and quickly batter down its particle shields intended to absorb slower and fewer impacts. Once a ship's shields were down, the slugs would batter its armor, eventually rupturing its hull and causing depressurization. | The gun's slugs would penetrate a ship's ray shielding and quickly batter down its particle shields intended to absorb slower and fewer impacts. Once a ship's shields were down, the slugs would batter its armor, eventually rupturing its hull and causing depressurization. | ||
While a formidable foe, the hypervelocity gun had at least one exploitable flaw. To fire out from its protective layers, the gun's particle shields would drop in time for a burst of slugs and then rise again. If accurately timed, a clutch of missiles could hit the remaining ray shield, overwhelm it, and allow subsequent projectiles to impact on the gun itself. | While a formidable foe, the hypervelocity gun had at least one exploitable flaw. To fire out from its protective layers, the gun's particle shields would drop in time for a burst of slugs and then rise again. If accurately timed, a clutch of missiles could hit the remaining ray shield, overwhelm it, and allow subsequent projectiles to impact on the gun itself. | ||
==Appearances== | ==Appearances== | ||
*''[[Before the Storm]]'' {{Only}} | |||
*''[[Before the Storm]]'' {{ | |||
}} | |||
[[Category:Ground emplacements]] | [[Category:Ground emplacements]] | ||
[[Category:Projectile weaponry]] | [[Category:Projectile weaponry]] | ||
Revision as of 02:36, 13 September 2022
A hypervelocity gun, sometimes referred as an electromagnetic gun or HV gun for short, was a fixed planetary defense weapon used against space-craft such as capital ships.
Bessimer's hypervelocity gun
The New Republic Fifth Fleet used a hypervelocity gun on the Core World Bessimir, as a final training exercise for Operation Hammerblow.
The hypervelocity gun fired bursts of super-accelerated solid slugs at a rate of up to 120 slugs per minute, though rarely for more than ten seconds at a time. To protect the hypervelocity gun against bombardment, it was protected by both ray and particle shield generators, which were buried underground along with the large power plant used to drive the gun and the generators.
The gun's slugs would penetrate a ship's ray shielding and quickly batter down its particle shields intended to absorb slower and fewer impacts. Once a ship's shields were down, the slugs would batter its armor, eventually rupturing its hull and causing depressurization.
While a formidable foe, the hypervelocity gun had at least one exploitable flaw. To fire out from its protective layers, the gun's particle shields would drop in time for a burst of slugs and then rise again. If accurately timed, a clutch of missiles could hit the remaining ray shield, overwhelm it, and allow subsequent projectiles to impact on the gun itself.
Appearances
- Before the Storm (Single Source)