Trid

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"This town's about as attractive as a Hutt's backside."
Kyle Katarn describes Trid — (audio) Listen (file info)[src]

Trid was the de facto capital of the planet Danuta.

Description

The Brodsport engineers designed the streets of the town grid-style. It had few permanent inhabitants as most used it as an outpost during their duty.[1]

By 1 BBY, an Imperial garrison on the outskirts of Trid was expanded into a full military installment, and home to a sprawling research facility.[2]

It also contained a spaceport at the eastern end, a B'omarr Order Temple, a school, a fusion plant, and various homes and small businesses, such as Brodsport Mining Corporation and the Blue Moon cantina. There is also a town square with a water fountain, filled with garbage; nearby was a cafe with plastic tables and a hostess in her early teens.[1]

The western part had a small residential area for the scientists and their families, and it was more prosperous and clean. That area was between the city proper and the security buffer opening up to the Research Complex.[1]

A two-lane street led away to some farmhouses, and beyond them were the planet's badlands of hills and canyons.[1]

Culture

Trid was a slow and seedy town. Its population consisted of permanent colonists who worked hard in the mines and farms, and except the standard stormtrooper garrison and patrols who walked always in pairs, there were also temporary workers, such as Brodsport contract employees. There were also spacers, smugglers and aliens. One could also see out-of-place scholarly types, mostly scientists working in the Research Complex. Tractor-wagon combinations moved along the streets.[1]

A prefab town, the architecture was typical Imperial-era prefab, but the culture was colonial, typical of the rimworlds. Ground-floor windows were protected by iron bars while second-story balconies were decorated with hung- off planters.[1]

History

Shortly before the Battle of Yavin, the Imperial garrison on the outskirts of Trid was expanded into a full military installment, home to a sprawling yet secret research facility visited by the Imperial Security Bureau and scientists, such as Bevel Lemelisk.[2] A partial set of plans to the first Death Star was hidden there by Atour Riten.

The curious visits tipped off a Rebel sympathizer, perhaps Rel Farley, who in turn informed the Alliance. Surveyance pictures from Trid showed that the city was too thickly populated, and a commando raid to acquire the schematics for the Operation Skyhook would cause collateral losses. Despite her reservations, Mon Mothma organized an assault and sent former Imperial officer and defector Kyle Katarn to what seemed a suicide mission.[1]

Kyle Katarn infiltrates the research facility.

As a mercenary, Katarn was sent on a mission to cut through the Imperial station's reduced defenses. There, he found his old friend, Meck Odom, as an Imperial officer; however, Katarn was able to convert him to his side. Despite his skill and adrenaline, Katarn was on a few occasions saved by luck, and in the most intense moments of fighting, he found himself beginning to draw on the Force to sense things before seeing them—a reliance he did not yet fully understand. However, despite lower resistance, the facility was still heavily fortified with various security systems.[1]

Striking from a hidden base, the Rebel Alliance attacked the Imperial facility with starships and soldiers[3] while Katarn would proceed with his mission to visit the place where the Death Star plans were hidden.

Behind the scenes

The research facility seen in level one of Star Wars: Dark Forces was based in the city of Trid; however, the name "Trid" was not invented until the release of Dark Forces: Soldier for the Empire.

Appearances

Sources

Notes and references

In other languages