Star Wars: Droids (video game)
Star Wars: Droids was a 1988 platform game produced for the Amstrad CPC Commodore 64, and the ZX Spectrum. It was loosely tied to the Star Wars: Droids cartoon series. As an older arcade-style game, it has little plot, but the premise revolves around the droids C-3PO and R2-D2 escaping from imprisonment in the Fromm Gang complex while droids try to stop them (and deplete their health).
Thall Joben and Jord Dusat are included in name only in the text at the end of the game. Fromm Gang guard droids are depicted as shorter than R2-D2. Various levels include prison (the lowest level), mining and research. The events in Star Wars: Droids were never depicted in the cartoon and are unique to the game.
Publisher's summary
The Fromm gang managed to escape from the high-security prison on the planet Ingo, stole an A-Wing fighter and returned to their old base on Ingo's moon — Auren.
Fate brings R2-D2 and C-3PO into close contacts with the Fromms — rather too close for comfort . . . When the droids' shuttle pod crashes on the surface of Auren, the Fromms seize the duo and lock them away in a cell on the lowest level of the gang's hideout.
Using his probe arm, R2-D2 manages to break out of the cell and now C-3PO leads the way as the pair try to make their way through the locked doorways and past the hazardous security systems installed by the Fromms to keep their base safe. Unbeknown to the duo, rescue is at hand — Jord and Thall followed the crashing shuttle pod and are on the surface of Auren. Safety lies above R2-D2 and C-3PO . . . providing that they can find a route up through the eight levels of the Fromm hideout and deal with all the patrolling droids . . .
Levels

- Prison
- Mining
- Factory (Fac 51 level on the C64 version)
- Research
- Domestic
- Communication
- Security
- Control
Appearances
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Organizations and titles | Sentient species | Vehicles and vessels | Weapons and technology | Miscellanea |
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Droid models
Locations
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