Dura-armor
Dura-armor[1] or DuraArmour[5] was an incredibly durable, industrial-strength material that was capable of absorbing and re-directing blaster energy away from it. Consisting of the substances neutronium, lommite and zersium, all set in a specific matrix,[1] dura-armor could be used to construct shields,[4] armor,[2] and helmets.[3]
During the reign of the Galactic Republic, in the years surrounding the Great Sith War, Core World Arms used dura-armor to manufacture impact-resistant molded armor. Each suit cost 8,000 credits and protected the wearer from crashes and falls.[2]
The labor droid Bollux was equipped with a dura-armor shield for his gladiatorial combat against a Mark X Executioner at the Stars' End facility.[4] During combat on the planet Kestos Minor, Imperial storm commando Modigal Glave's helmet was shattered by a point-blank blaster shot which sent fragments of dura-armor into his face, scarring him on the right side. Glave single-handedly fended off a platoon of Rebels until AT-ATs arrived despite the pain.[3]
Behind the scenes
"DuraArmour" (as it is spelled in the manual) is a game mechanic stat in the strategy game Star Wars: Galactic Battlegrounds. This stat, possessed by each unit and building, defines protection from long-range attacks.
Appearances
- Han Solo at Stars' End (First appearance)
"Combat Moon" – Star Wars Adventure Journal 9
- Star Wars: Galactic Battlegrounds (as DuraArmour)
Sources
- A Guide to the Star Wars Universe
- Imperial Sourcebook
- Imperial Sourcebook, Second Edition
- Tales of the Jedi Companion
- A Guide to the Star Wars Universe, Second Edition, Revised and Expanded
- Gundark's Fantastic Technology: Personal Gear
- The Complete Star Wars Encyclopedia