B'shingh

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B'shingh was a game created by Crat Dakerno, an Imperial strategist, who was sent to the planet Ab'Bshingh to pacify the warring Waroot and Farang tribes.[1] After studying the battles and the customs of the tribes, Dakerno created B'shingh and made a fortune selling the game through his own firm, Dakerno Inc.

The game consisted of two teams trying to kill or maim each other and eventually capture their base by reaching the other side of the board. Pieces could move physically one step in any direction, except for the tribal chief which could only move forward. Alternatively, a player could change the stance of their pieces instead of moving to prepare for an attack or for defense. Every fifth round, a randomizer would make a move.[1]

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