Mine/Legends
- " It's a trap! Mines!"
- ―Colonel Jacen Solo, during the Battle of Gilatter VIII

A mine was any explosive designed to be concealed and detonated whenever enemies were nearby. There were hundreds of different varieties of mine made by a variety of manufacturers.
Anti-personnel mines
There were several different types of anti-personnel mine. Most were triggered by physical pressure, such as a footstep. Other mines used a beam projector attached to a shaped charge that triggered when the beam was broken. Still other varieties used timers or motion sensors.
Known anti-personnel mine types
- Laser trip mines
- HX2 antipersonnel mines
- Land mines
- LX-1 laser-flechette mines
- I.M. mine
- Electro-mine
- Floating mine
- LX-4 proton mines
Anti-vehicular mines
Some varieties of anti-vehicular mine were triggered by similar methods as anti-personnel mines. However, many varieties contained circuitry that allowed them to distinguish between vehicles and infantry, allowing infantry to lure vehicles to their certain doom. E-mag mines detect repulsorlift fields and trigger in the presence of such a field. Many other mines used proximity mines, such as the variety placed in the Naboo waterways during the Battle of Naboo by the Trade Federation. Luke Skywalker later planted an anti-vehicle mine on an AT-AT during the Battle of Hoth, successfully destroying it.
Known anti-vehicular mine types
Sky mines
Long after the invention of terrestrial land mines, sky mines were developed. Some mines were stationary, held by in place by cables. Others, such as Arakyd's atmospheric mines drifted until they detected any enemy craft, which they then would pursue and attack. Wilhuff Tarkin was known to use mines of this variety in his attack on Zonama Sekot.
Known Sky mines
Moving mine
Some mines were capable of moving, probably by some sort of engine installed in them.
Space mines
- see Space mine.
Other mines
Appearances
Sources
- The Star Wars Sourcebook
- Star Wars Campaign Pack
- Star Wars Gamemaster Kit
- Star Wars: The Roleplaying Game, Second Edition
- Star Wars Gamemaster Screen
- Wanted by Cracken
- TIE Fighter: The Official Strategy Guide
"Blasters for Hire" – Star Wars Adventure Journal 3
- TIE Fighter: Defender of the Empire: Official Secrets & Solutions
- Galaxy Guide 2: Yavin and Bespin, Second Edition
- Galladinium's Fantastic Technology
- The Truce at Bakura Sourcebook
"Repulsortank Battlefield" – Star Wars Adventure Journal 9
- TIE Fighter Collector's CD-ROM: The Official Strategy Guide
- Shadows of the Empire Planets Guide
Star Wars Customizable Card Game – Hoth Limited (Card: Infantry Mine) (backup link)
Star Wars Customizable Card Game – Hoth Limited (Card: Infantry Mine) (backup link)
Star Wars Customizable Card Game – Hoth Limited (Card: Vehicle Mine) (backup link)
Star Wars Customizable Card Game – Hoth Limited (Card: Vehicle Mine) (backup link)
- Star Wars: The Roleplaying Game, Second Edition, Revised and Expanded
- Gamemaster Toolkit: Live-Action Adventures
- Star Wars Gamemaster Screen, Revised
"Imperial Garrisons" – Star Wars Adventure Journal 12
- Rules of Engagement: The Rebel SpecForce Handbook
- Gundark's Fantastic Technology: Personal Gear
- Lords of the Expanse
"Cynabar's Droid Datalog" – Star Wars Adventure Journal 14
- The Far Orbit Project
- The Essential Guide to Weapons and Technology
- Star Wars: Rogue Squadron: The Official Nintendo Player's Guide
- The New Essential Guide to Weapons and Technology
- Knights of the Old Republic II: The Sith Lords: Prima Official Game Guide
- Star Wars: Empire at War: Prima Official Game Guide
- Star Wars: Empire at War: Forces of Corruption Expansion: Prima Official Game Guide
"Message to Spacers 7" (original article link) on Wizards.com (content now obsolete; backup link)
- Star Wars: Darth Maul, Sith Apprentice
- Star Wars: Edge of the Empire Core Rulebook
- Star Wars: Age of Rebellion Core Rulebook